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Ferry's Links Call of Duty: The New Colossus Cheats. Latest Video Games News. After this, have Catwoman deal with the red humanoids and Batman with the blue ones.
Read on to know how to complete the puzzle inside the fifth cave:. Shoot the Power Winch at the anchor point and descend down the wall right next to the spinning blades.
Keep on moving along the right side until you see the opening over the hole in the wall on the far side. Come out of the Batmobile and drive through the new opening.
Step on the Pressure Pad to lower the water level and drive the Batmobile to the right side to the Number 2. Once again, shoot the Power Winch at the anchor point above and lower the Batmobile above the water.
Keep on moving to the left side until the opening is over the weakened wall which you need to destroy using the Heavy Cannon.
Come out of the Batmobile and glide inside the hole to step on another pressure pad and lower water to another level followed by taking on four metallic humanoids.
Head back inside the Batmobile and drive until you see the spinning blades right next to you and drive up the wall.
Come out of the Batmobile, glide inside the hole, and jump on the pressure pad to spawn a couple of Gun Turrets which you need to destroy using Batmobile Remote.
Lastly, step on the pressure pad at the bottom of the pit and acquire the key:. In order to solve this puzzle, have Batman stand on the pressure pad on the right side and have Catwoman climb the ceiling in order to reach another pressure pad inside the next room.
Try and memorize the path and move the second character to the particular spot. Another important thing to consider is that the dot of the question mark represents the start.
Keep up with the back and forth movement until both characters reach the pressure pad which throws in another wave of metallic humanoids.
Head inside the final cave to find another race with new obstacles. You need to complete each lap within the allotted time limit to complete the challenge.
And remember to use the Immobilizer to get rid of the obstacles. Complete the race to find the key:.
Head inside the Final Exam Door and go past the first room to find the puzzle. Inside the room, you will find 5 x 5 pressure pads with a row of generators at the end of each row.
You can fire the Remote Electrical Charge at a generator placed next to an opening to either repel or attract the row of pads in front of it — a full row of pads does not move.
Another important thing to note is that you cannot walk onto the pressure pads and must drop down from the ceiling using Catwoman.
You can solve the final puzzles in more than one ways, read on to know how to solve all three puzzles in the room in order to acquire the final key:.
Puzzle 2 — Lasers at A1 and D3. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account?
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Arkham City Riddle solution near Gotham Casino? There is a flying Graysons billboard around that building.
I think it is behind it. But it's definitely right in the vicinity. There is also a question mark that you have to align there.
Does anyone know where the dot is for the one near the Casino??
The room isn't finished quite yet, as the floor leading to the key is electrfied, requiring one character to stand on the panel nearby as the other goes to retrieve key.
Before they can, more Riddler Bots burst into the arena, only this time they have different colors: For all intents and purposes, only Batman can attack and block the blue ones, and only Catwoman can block and harm the red ones.
Since one character needs to be standing on the raised panel, you will need to tag team out whenever there are bots of another color that need to be wiped out by your teammate.
They will come in a few waves, so be sure to be ready to tap the prompt to switch partners when you need to swap out. When you arrive in the room, note the three sections around the central drain, marked 1, 2, and 3.
Once the Riddler has drained the pool somewhat, use the Batmobile Winch on the hook point above Section 1, and slowly rappel down with the Batmobile until you reach the first part of the moveable cylinder.
While hooked up, try to drive left, and instead the cylinder will rotate. Keep rotating until you arrive in the "reserved parking", then look across to the other side to see a hole has opened up.
Eject and glide through to activate the first switch, lowering the drain further. Go back to the Batmobile and pull yourself up, and then get to the winch point at Section 2.
Drive down to the second rotating cylinder part, and move to the side until you once again reach the reseved parking slot, and look across to find a sealed wall you can blast, and glide through it.
A few Riddler Bots will appear along an electric floor, so back up and take them down with help from the Batmobile. With the drain lowered further, head back up, and go back to Section 1.
Lower yourself down to the second rotating section this time, and move left as far as you can until you reach the reserved parking spot again, and drive back up.
Now go to Section 3, and drop down the now opened path all the way to the final row, and align the cylinder so that you can fly through the circle on the opposite side.
Stand on the switch, and make note of the red glow in the chamber. As Catwoman, stand by the chair, and then look for the key on the second to the right in the middle row to find the correct key.
Back at the Orphanage once more, find Catwoman and enter the new door marked Advanced Deathtraps. Once again, there are two seperate sections for each character, one that only Catwoman can get to by jumping to the ceiling.
Once both characters stand on their panels, the floor will become electrified leading to another panel on the other side of the room.
Your only clue will be the large boad at the end of each room, with a lighted dot. That means whatever Catwoman sees on her panel is the path Batman should take, and vice-versa.
As you continue slowly along the path, more lights will be revealed for the other character. Eventuallt the panel will start rotating, making it harder to figure out your location.
The correct path for both characters is as follows:. When you've activated both panels, more colored Riddler Bots will show up.
Since you have both characters in the fight now, you can swap between them at will to take on whoever you need to. You can also use the Dual-Takedown attack to take out a Bot regardless of its color.
Drive the Batmobile over to the ferry terminal on Miagani Island to find the final race course - Condamned. This race will require expert timing and speed in order to pass, so try and memorize every trap and turn.
Right through the gate, take a right or left and then off a ramp. Here you will need to avoid spinning blades the red or white ones are the only ones you can disable.
Then you must drive along the wall while disabling blockades to get to the other side, and disable more spinning traps. Either avoid or disable the traps along teh next section as you drive across the ceiling, and then quickly disable blockades as you go past.
The next lap has more spinning traps, requiring better turning, and better timing for the moving traps.
Note which traps you can disable and which ones you need to avoid to make things easier. On the loop, hang to the right side all the way through.
On the final lap, you'll have even less control, so try and time the riddler's blockades, and go slow if you have to.
You can afford to graze some traps, just don't hit them head on. When you go over the loop, hang to the left this time and watch for the traps that pop up, then then finally watch for the falling blocks and time their stomping until the very end.
Unlock the panel and switch to Catwoman to find the right key. From the chair, walk to the second row from the top row, and grab the key from the only one in the row.
Glide through the tunnel and do not touch the edges. Introduction Color markings in the guide Controls. Side missions Most Wanted. Riddle types Collectibles - Bleake Island.
Collectibles - Founders' Island. Collectibles - Miagani Island. Collectibles - Pannesa Film Studios. Collectibles - Stagg Airships.
Map of Stagg Airships How to make it over to Stagg airships? Collectibles - Subway Under Construction. Page 1 Page 2.
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